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Resume

Highlight of Qualifications

Coding language polyglot: Proficient in multiple languages, with an aptitude for adapting to new ones.
Versatile team player: Experience as a leader and as a member of a well-oiled team, as a founder and as a welcomed newcomer to large projects.
All-rounder with game engines: Confident in Unity, Unreal, Gamemaker Studio, Pico-8, as well as building engines from scratch.
Creative coder: Enthusiasm and patience to approach difficult problems from multiple angles to discover not just the first solution, but the best solution.
Rapid prototyper: Extensive jamming and prototyping experience to enable swift iteration and improvement of a game at every stage of progress.
Multi-faceted developer: Proficient at many roles on a game development team, from designer to gameplay programmer.

Work Experience

Unity Developer
Tech Adaptika
2023

  • Contributed key gameplay and systems features for a launched online multiplayer game.

  • Designed and implemented modular systems for multiplayer educational game, including physics based minigames, extensible pose and animation systems, and dynamic UI. 

  • Contributed to and refined intricate codebase with work from 10 Unity developers. 

Community Manager
Game Hive, Toronto 

2018-2019

● Managed active player communities for games with 200+ Million downloads, including game subreddits with 100 Thousand subscribers.

● Acted as primary axis of communication between players and development teamhosting livestreams, collating feedback, constructing patch notes, and creating devlogs.

● Introduced and applied improvements to customer support system resulting in 60% increase in customer satisfaction and 80% increase in support completion rate.

Education

Game Programming
George Brown College, Toronto
2022

  • Key Courses: OpenGL, DirectX12, Game Engines in SDL, 2D Physics, 3D Physics, Algorithms, AI Programming
  • Achievements: Dean's List for all six semesters.

Game Design
George Brown College, Toronto
2017

  • Key Courses: Narrative Design, Project Management, Game Mechanics, Collaborative Game Design, Iterative Game Design, 

  • Achievements: Showcased completed game at Level Up Showcase. 

English Literature
Queen's University, Kingston

2015

  • Graduated with Honors

Skills

Languages

C++

C#

Swift

Lua 
Python

Tools

Methodologies

Unity

UE4

VSCode

Pico-8

Gamemaker Studio

Trello

Jira

Agile

Waterfall

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